swordman+Gladiater

posted on 23 Oct 2010 15:16 by inuhime

swordman

skill

Scathe Slash

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Type: Active
Property: Thunder
Weapon: Two-Handed Sword
Range: 400
Cool Time: 5 Seconds
Description: A dashing attack that deals the enemy a damage of # points with a # chance of making the enemy bleed # point for a short period of time.
Charges CP? Yes
Uses CP? No

Skill Level 1 2 3 4 5
Level Req 1 4 7 10 13
MP 6 7 8 9 10
Damage 40 55 71 86 101
Bleed Chance 55% 60% 65% 70% 75%
Bleed Damage/Sec 1 2 3 4 5
Cooldown 5.0s 5.0s 5.0s 5.0s 5.0s
Range 400 400 400 400 400
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Soul Slash

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A ranged attack giving the enemy a damage of # points.

Skill Level 1 2 3 4 5
Level Req 5 8 11 14 17
MP 8 9 10 11 12
Damage 55 70 84 99 113
1 CP Dmg Bonus 22% 26% 30% 34% 38%
2 CP Dmg Bonus 25% 29% 33% 37% 41%
3 CP Dmg Bonus 28% 32% 36% 40% 44%
Cooldown 4.4s 4.4s 4.4s 4.4s 4.4s
Range 1000 1020 1050 1070 1100
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Assault Blade

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Grade Limit: Grade 1
Property: Thunder
Weapon: Two-Handed Sword
Cool Time: 12 seconds
Range: 400
Description: A powerful attack dealing the targeted enemy and all of its surrounding enemies a damage of # points.
Charges CP? Yes
Uses CP? No

Skill Level 1 2 3 4 5
Level Req 9 12 15 18 21
MP 9 10 11 12 13
Damage 38 72 106 140 174
Cooldown 12.0s 12.0s 12.0s 12.0s 12.0s
Range 400 400 400 400 400
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Sharp Blade

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Type: Active
Property: Thunder
Weapon: Two-Handed Sword
Range: 400
Cool Time: 5.4 seconds
Description: Gives an enemy damage and a chance of decreasing movement speed by 50% (all levels).
Charges CP? No
Uses CP? Yes

Skill Level Level MP Damage Decrease Chance
1 17 8 159 55%
2 20 9 217 60%
3 23 10 275 65%
4 26 11 333 70%
5 29 12 391 75%
CP Extra Damage
1 26%
2 29%
3 32%
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Speeding

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Type: Active
Property: None
Weapon: Two-Handed Sword
Cool Time: 20 seconds
Duration: 7 seconds
Description: Increases movement speed by vitalizing oneself's muscle for a specific period of time.
Charges CP? Yes
Uses CP? No

Skill Level Level MP Speed Increase
1 17 8 35%
2 27 9 38%
3 37 10 41%
4 47 11 44%
5 57 12 47%
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Magical Defense

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Grade Limit: Grade 2
Type: Active
Property: None
Weapon: Two-Handed Sword
Range: 1000
Cool Time: 120 seconds
Duration: ?
Description: Casts a protection spell to increase magic defense up to #.
Charges CP? No
Uses CP? No

Skill Level MP Level Defense Increase
1 9 21 200
2 10 24 300
3 11 27 400
4 12 30 500
5 13 33 600
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Glowing Blade

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Type: Active
Property: Fire
Weapon: Two-Handed Sword
Range: 400
Cool Time: 7 seconds
Description: Gives the enemy up to # points of sufferance by trimming the blade sharply using MP power. Reduces power up to # with a # chance.
Charges CP? Yes
Uses CP? No

Skill Level Level MP Damage Reduce Chance Reduce Power
1 25 9 342 55% 1
2 28 10 363 60% 2
3 31 11 383 65% 3
4 34 12 403 70% 4
5 37 13 423 75% 5

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Chain Blade

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Type: Active
Weapon: Two-Handed Sword
Range: 400
Cool Time: 5.4 seconds
Description: A continuous attack to deal the enemy a total damage of # points.
Charges CP? Yes
Uses CP? No

Skill Level Level MP Damage
1 29 9 380
2 32 10 454
3 35 11 529
4 38 12 603
5 41 13 676
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Training Heavy Sword

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Grade Limit: Grade 1
Type: Passive
Weapon: Two-Handed Sword
Description: Increases attacking power using two-handed swords.

Skill Level Level Required Attack Increase
Level 1 2 4
Level 2  ? 14
Level 3 22 24
Level 4  ? 34
Level 5  ? 44

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Probability Up

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Grade Limit: Grade 1
Type: Passive
Description: Increase critical strike by up to # points.

Skill Level Required Level Swordsman Assassin
1 3 10 10
2 23 35 40
3 43 65 60
4 63 100 115
5 83 140 160

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Training Heavy Armor

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 Heavy Armor Training

  • Type: Passive
  • Description: When wearing metal armor (chest, gloves, shoes), physical defensive increases by up to # points and magic defense increases by up to # points.
Skill Level Required Level +Physical Defense +Magic Defense
1 3 50 20
2 36 100 50
3 66 150 80
4 96 200 110
5 100 250 150

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Damage Up

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Damage Up 1
Requires Level: 34
Increase critical strike damage by up to 7 points.

Damage Up 2
Requires Level: 48
Increase critical strike damage by up to 21 points.

Damage Up 3
Requires Level: 63
Increase critical strike damage by up to 42 points.

Damage Up 4
Requires Level: 78
Increase critical strike damage by up to 69 points.

Damage Up 5
Requires Level: 96
Increase critical strike damage by up to 105 points

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Novice Ride

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Type: Passive
Description: Can ride on rideable objects.

Skill Level Level Required Gold Required
Level 1 20 100.000

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Artemis's Bless[olympus]

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Type: Active
Grade Limit: 2
Race Limit: Olympian
Property: None
Weapon: All
Range: Self
Charges CP: No
Uses CP: No

Warrior/Swodsman/Assassin/Archer

Description: God Artemis is with you. Your Physical defensive rate increases by %SkillLevel% in addition to your original physical defensive rate.Note 1

Skill Level Level Requirement MP Cost Cool Time Bonus Cost
Level 1 20 7 900.0 Seconds 50% 5,000 God Points
Level 2 24 8 780.0 Seconds 55% 5,000 God Points
Level 3 28 10 660.0 Seconds 60% 5,000 God Points
Level 4 32 12 540.0 Seconds 65% 5,000 God Points
Level 5 36  ? 420.0 Seconds 70% 5,000 God Points

Note 1: This is a mistranslation, the skill actually increases physical and magical attack power, not defensive power. According to information from Korean sites, it is meant to add attack power, not defensive power.

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Gondlier's Will[Titan]

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Type: Active
Property: None
Range: Self-Buff
Charges CP? No
Uses CP? No
Description: God Gondlir is with you!

Warrior/Swodsman/Assassin/Archer

Description: Your physical striking power increases by a certain percentage in addition to your original physical striking power.

Skill Level Level Required MP Used Cool Time (sec) Cost Physical Power Increase (%)
Level 1 20 7 900.0 5000 God Points 50
Level 2  ?  ?  ?  ?  ?
Level 3  ?  ?  ?  ?  ?
Level 4  ?  ?  ?  ?  ?
Level 5  ?  ?  ?  ?  ?

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ต่อคลาส 2

Gladiater.......skill เดียวกับ ซอดแมนนั่นแหละ